Upgrade Notes#
3.x to 4.0#
Object and methods no longer accept empty string for a completely random monster. Pass a random string explicitly:
<?php use function Arokettu\MonsterID\build_monster; // before 4.0 $randomMonster = build_monster(); // 4.0 and later $randomMonster = build_monster(random_bytes(8));
2.x to 3.0#
The package was renamed to
arokettu/monsterid
Old versions were published under the new name without any changes
The namespace was changed to
Arokettu\MonsterID
1.4.0 and 2.3.0 were released with
Arokettu\MonsterID
support for old branches
V3 generator is now default
Pass V2 generator explicilty or set it in global config:
<?php use Arokettu\MonsterID\Config; use Arokettu\MonsterID\Randomizer\DefaultV2Factory; use function Arokettu\MonsterID\build_monster; build_monster('my@email', rngFactory: new DefaultV2Factory()); // or Config::setRandomizerFactory(new DefaultV2Factory());
build()
method was removed
1.x to 2.0#
Expect different images to be generated
Use V1 RNG factory in MonsterID 2.2+ for partial compatibility
Namespace
SandFoxMe\MonsterID
is removed, useSandFox\MonsterID
Object style changes:
<?php use SandFox\MonsterID\Monster; // 1.x (deprecated in 1.3.0, removed in 3.0.0) (new Monster('[email protected]'))->build(150); // 2.x (new Monster('[email protected]', 150))->getImage();
Size parameter moved to the constructor
build()
is nowgetImage()